
your cool city needs a food supply
A downloadable game
your cool city needs a food supply is a worldbuilding game that lets players imagine their settings through an agricultural lens. If you're interested in how mighty fantasy generals keep their armies fed, or want to map the trade network of a futuristic space station, you might like this game.
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yccnafs is a game for 3 to 5 players, including a facilitator, and takes between 1 to 2 hours to play.
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- Design the crops for your settlement
- Imagine the process, tools, and storage needed to grow your goods
- Use that labor to inform the cultural practices that form around work
- Alter history with the complications that force your people to adapt
- 66 prompts to spark new ideas or facilitate solo play
- Google Slide template for virtual play
- NEW 5/2025: An audiobook version of the rules!
50% of the proceeds of this game will go to a food bank in Central Illinois.
100% of the proceeds of this game will go to a food bank in Central Illinois until SNAP benefits are restored.
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your cool city needs a food supply is a hack of i'm sorry did you say street magic by Caro Asercion and Microscope by Ben Robbins.
| Updated | 26 days ago |
| Status | Released |
| Category | Physical game |
| Rating | Rated 5.0 out of 5 stars (6 total ratings) |
| Author | Aaronsxl |
| Tags | agriculture, Farming, im-sorry-did-you-say-street-magic, microscope, No AI, poc-made, worldbuilding |
Purchase
In order to download this game you must purchase it at or above the minimum price of $6.99 USD. You will get access to the following files:
Development log
- Audiobook Available!May 25, 2025




Comments
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This is such a fascinating and cool game! :D
The only thing that threw me off while reading it is this section:
"Stories are myths, holidays, and rumors about some aspect of Crop Cultivation. These stories are sometimes used to teach a moral, establish history, or plant an idea in the heads of the populace. [...] Similarly, the holiday of Thanksgiving in the United States stems from celebrations of a successful harvest, but has its origins in Protestant penance ceremonies. These Stories can be indirect byproducts of the people who work in their cultivation, or at least from beneficiaries of the cultivation process."
I was really surprised that no mention is made here of Indigenous American perspectives on Thanksgiving, nor how the dominant version of its historic origin story is heavily altered to cast it in a more positive light. (See for example https://blog.nativehope.org/what-does-thanksgiving-mean-to-native-americans as a starting point, though I would suggest reading more widely from a range of Indigenous sources on this topic.)
I hope you'll consider looking into this and updating the Stories section with more information on these points. I think Thanksgiving could be a really brilliant example of the complexities that communities bring to food-related stories, and how the beneficiaries' perspectives can vary from the cultivators'.
this is a great point. I can’t promise I’ll update the game, as I may not have the correct files any more, but I’ll at least take a look. Thanks for your thoughtful feedback.
That's very reasonable, thank you! :)
The world needed this. Grains fields may have been missing from around Minas Tirith but they were there somewhere in the background. It also comes int ime for developing my resource-scarce TTRPG!
Thanks! Minas Tirith in particular was a big influence on this game lol